When your fleet enters a system with hostile forces, combat may occur. You can choose to engage or retreat if you initiated the move.
Battle Resolution
Combat resolves automatically based on fleet composition, ship stats, and technology. Each ship fires according to its weapons, and damage is applied against enemy armor and hull. Ships are destroyed when their hull reaches zero.
Tactical Considerations
- Larger fleets generally have an advantage.
- Technology upgrades significantly improve ship effectiveness.
- System defenses can tip the balance for the defender.
- Retreating preserves ships to fight another day.